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Software Reverse Engineering Techniques

Software reverse engineering is done to retrieve the source code of a program because the source code was lost, to study how the program performs certain operations, to improve the performance of a program, to fix a bug (correct an error in the program when the source code is not available), to identify malicious content in a program such as a virus or to adapt a program written for use with one microprocessor for use with another. Reverse engineering for the purpose of copying or duplicating programs may constitute a copyright violation. In some cases, the licensed use of software specifically prohibits reverse engineering.

– De compilers
These are programs which will convert object code back to high level languages such as C.
– Functional Analysis
The input and output states of a chip can be monitored using an oscilloscope, or special purpose probes such as logic state analyzers or protocol analyzers, to acquire a picture of the behavior of the chip over time or in response to input signals.
– Patents
Many patented goods are not sold with restrictive licenses, and hence a bonafide purchaser cannot usually be prevented by the patent from doing what they like with the patented product. Indeed, the patent itself may give the reverse engineer valuable information on how the patented product operates.
– Software anti-tamper technology
It is used to deter both reverse engineering and re-engineering of proprietary software and software-powered systems. In practice, two main types of reverse engineering emerge. In the first case, source code is already available for the software, but higher-level aspects of the program, perhaps poorly documented or documented but no longer valid, are discovered. In the second case, there is no source code available for the software, and any efforts towards discovering one possible source code for the software are regarded as reverse engineering.
– Analysis through observation of information exchange, most prevalent in protocol reverse engineering, which involves using bus analyzers and packet sniffers, for example, for accessing a computer bus or computer network connection and revealing the traffic data thereon. Bus or network behavior can then be analyzed to produce a stand-alone implementation that mimics that behavior.
– Disassembly using a disassembler, meaning the raw machine language of the program is read and understood in its own terms, only with the aid of machine-language mnemonics.

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