February 2012
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Bug ageing – why it is important to follow in a software project – Part 3




In the previous 2 instances of this post (Bug ageing and software processes), I have been talking about the need to measure how much time it takes for the bugs generated by the QE team to get fixed, and to see whether taking more time for fixing such bugs is seen as a problem. In [...]



Bug ageing – why it is important to follow in a software project – Part 2




In the previous post (Bug ageing and software projects), I talked about the concept of bug ageing and why it is important. In this post, I will continue on that topic and write more about this area. One of the biggest problems with bug ageing is that the more time there is between when a [...]



Bug ageing – why it is important to follow in a software project




First of all, what is bug ageing ? Well, in a very broad sense, bug ageing is the amount of time that a bug is with a certain person. A bug can follow many different paths during its history – the bug can be with a developer, pending for the bug to be fixed. The [...]



Designing of Multimedia Databases




Many inherent characteristics of multimedia data have direct and indirect impacts on the design of multimedia databases. These include : the huge size of MMDBs, temporal nature, richness of content, complexity of representation and subjective interpretation. The major challenges in designing multimedia databases arise from several requirements they need to satisfy such as the following: [...]