May 2012
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Different types of software errors and handling them properly




Errors are a major headache to software programmers, developers as well as testers. They cause the whole software system or application to falter, produce unexpected results and cause the software to behave abnormally. Some errors cause more harm while some cause less, some of them are easy to discover whereas some are hideous and cause [...]



Not pushing the team too hard – a fine balance that can be easy to miss – Part 2 ..




The previous post (Pushing the team, maybe too hard) detailed some of the problems that a team that was under-performing started experiencing when it decided that it would not longer under-perform and started to move up the performance chain, but in the end, the focus on productivity started taking a toll on the team members. [...]



Not pushing the team too hard – a fine balance that can be easy to miss – Part 1




The topic for this post came up from a recent discussion that we started having. The managers of the team were astounded when, at yet another weekend, when members of the team were called for work (since yet another milestone was approaching), almost 90% of the team came up with excuses individually, and finally, the [...]



How to define tasks for a User Story without spending a fair amount of time on these ?




We seem to find ourselves running into a fundamental problem during out Sprint planning meetings. Some of it is from our older methods, but partially it also seems to be a problem with the way we are using our Scrum processes. Consider the process before getting into Scrum. We would have a list of features [...]